In design and technology pupils combine practical and technological skills with creative thinking to design and make products and systems that meet human needs. They learn to use current technologies and consider the impact of future technological developments. They learn to think creatively and intervene to improve the quality of life, solving problems as individuals and members of a team. Projects focus on an introduction to tools and machines, graphics and drawing skills and the uses of key materials.
Through design and technology pupils develop confidence in using practical skills and become discriminating users of products. They apply their creative thinking and learn to innovate. Working in stimulating contexts that provide a range of opportunities and draw on the local ethos, community and wider world, pupils identify needs and opportunities. They respond with ideas, products and systems, challenging expectations where appropriate. They combine practical and intellectual skills with an understanding of aesthetic, technical, cultural, health, social, emotional, economic, industrial and environmental issues. As they do so, they evaluate present and past design and technology, and its uses and effects.
The introduction to GCSE Product Design has been created to encourage students to be able to design and make products with creativity and originality, using a range of materials and graphics techniques. Packaging, labelling and instructions are developed as part of the complete design proposal and advertising, points of sale, etc can be used to supplement the making experience and help create complete products which can be evaluated for their commercial viability.
Prior to completing GCSE coursework students complete projects which encourage pupils to design and make quality products, focusing on the need to consider sustainability and the environmental impact of their designs and meeting the needs of different social groups.
AQA GCSE Product Design coursework is worth 60% of the overall GCSE. Pupils are encouraged to create an individual and unique response to a given design task. Set by AQA, pupils are expected to research and develop a suitable working product.